Below are a list of the most noteworthy units, their pros, cons and suggested quantities. Strive for minimum number, maximum number is subjective (more is better); suggested quantities imply value. All unit values are assumed R6. Limited time, dropped and Boss Strike reward units are not discussed.
Non-Nano Units
Barracks Units
- Pros: Cheap to build & heal. Widely used in Wimp occs & BS as decoy
- Cons: Useless attacks
- Suggested quantities: 100-1000
- Pros: Same as Trooper but usually one-shot Troopers
- Cons: Less than Trooper
- Suggested quantities: 100-1000
- Pros: Meat shield at lower levels
- Cons: Useless attacks
- Suggested quantities: 0-100
- Pros: Decent , devastating attacks, high (176) & proven workhorse of BS
- Cons: Useless until R6
- Suggested quantities: 250-1000
- Pros: Cheapest unit with good return for infection, Cold & Freeze Immunities
- Cons: Everything aside from listen pros.
- Suggested quantities: 0-10
Infected Test Facility Units
- Pros: Decent aerial alternative for PvP & BS
- Cons: Limited availability
- Suggested quantities: Luck be a lady
- Pros: Armored Wimp
- Cons: Limited availability
- Suggested quantities: Hopefully you got at least one as BS reward
Vehicle Factory Units
- Pros: Cheap, widely used Wimp occs & BS as decoy
- Cons: No attack
- Suggested quantities: 50-250
- Pros: Can one shot most units (360-540 Damage), widely used in AC & some AS formations
- Cons: 195 & no
- Suggested quantities: 5-50
- Pros: Meat shield (1090 & ), high (260)
- Cons: No attacks, expensive to make (14 )
- Suggested quantities: 10-250
- Pros: Attacks 1/2 of screen
- Cons: Long reload (8 rounds), low health (360 & )
- Suggested quantities: 10-100
Unmanned Machine Gun Turret (MG Turret)
- Pros: Cheap (only ), attacks land & air, useful for quick PvP wins & Freeze, Cold & Poison Immunities
- Cons: No
- Suggested quantities: 50-250
- Pros: Chemical attacks, proven BS workhorse, high (212)
- Cons: Limited attack range
- Suggested quantities: 50-500
- Pros: 3 attack slots, Raptor attack can one-shot frozen Mega & High (208)
- Cons: No , increased Damage from Fire, expensive to make (6475 ) & heal (1388 )
- Suggested quantities: 50-250
- Pros: High health (750 & ), strong attack (336-504) & can be used every turn
- Cons: Expensive to make (7000 ) & heal (750 )
- Suggested quantities: 50-250
Frontier Recruitment HQ Unit
- Pros: Attacks land & air, splash damage, Immune to Cold, cheap to heal & high (116)
- Cons: No
- Suggested quantities: 50-250
Plasma Weapons Factory
- Pros: Solid all around i.e. immune to acid, flammable & freeze, high damage (204-306) with 80% armor piercing, can hit air, decent defense for trooper (525 & ).
- Cons: Expensive to heal
- Suggested quanties: 10-100
Otherwise known as: I will give you three turns. Then I will destroy you.
- Pros: Fissure attack unlocked at R4 does massive damage to enemies.
- Cons: Three turn build up, Six turn cooldown. Need more than one in formation to be effective.
- Suggested quanties: As many as you can build
Prestigious Academy Units
- Pros: Meat shield (600 ), high (156), cheap to make (10 ) & cheap to heal (only )
- Cons: No & increased Damage from Fire
- Suggested quantities: 0-100
- Pros: Precise Strike does high Damage, used in many AS & X17 formations
- Cons: Warmup time for Precise Strike is 6 turns & can only use one per formation
- Suggested quantities: 1-5
- Pros: 4 attack slots, high dodge (75) & used as alternate to Veteran in AS formation
- Cons: Expensive to heal (1 & 1 )
- Suggested quantities: 5-10
- Pros: Immune to Cold, Freeze & Poison, High damage(219-366) with 90% Armor Piercing
- Cons: Does not attack Air, expensive to make (65 ) & heal (1 & 1050 )
- Suggested quantities: 5-50
- Pros: Immune to Acid, Fire & Poison; Large area (3x3) with solid damage(156-234)
- Cons: Does not attack Air, expensive to make (65 ) & heal (9000 & 2)
Bigfoot Training Camp Unit
Nano Units
Given the nature of , suggested quantities are only given based on AS formations and no cons are listed.